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Advanced [show]


Ovina Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. Her hair is short and red. Her eyes are amber and catlike.

Personality: Ovina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Ovina Graybeard, Female Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp. White pearl (130 gp). Red-brown spinel (130 gp). 1 Banded mail.


Social Check DCs


Aelar Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan costume with the symbols of the four houses of cards on his torso. His hair is white and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Flaws: Addict, Impulsive, Mundane. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Aelar Ilphelkiir, Male Elf Ranger 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp.


Social Check DCs


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears grey leather gloves, a grey jacket, and tight pants. His skin is also unnaturally pale. His moppish chestnut hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Sculptor business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Sculptor job and began his own company from there.

Motivation: Money/treasure; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Dain Dankil, Male Dwarf Warlock 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 140 gp.


Social Check DCs


Sammal Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his red hair in a flapper bob. He has a dull look in his white eyes.

Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Servant soon after.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Attractive, Job, Rich, Mentor. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Sammal Gluttony, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Aust Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern man is dressed in earthy colors with a tan and black handkerchief worn on his left side. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has amber eyes and a tan hat with a black feather.

Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a plains tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Navigator soon after.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Job, Nature, Rich. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Aust Ofandrus, Male Elf Paladin 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)15 (+2) 10 (+0)14 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs

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