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NPC Generator

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Advanced [show]


Sybil Shelly, Female Human [Permalink]

Personal [hide]

Description: She wears a brown tunic with tan highlights, and long brown pants that bunch up around her shoes. She is physically well-built. Her moppish blonde hair is in a traditional bowl cut. She has a tattooed face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Expert school at a young age so that she could practice her psionic talents. She used her abilities to travel the world and help people.

Motivation: Revenge; and to clean up the streets

Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Guardian, Enemies. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Sybil Shelly, Female Human Expert 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp.


Social Check DCs


Vola Brownrigg, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a robe, a symbol of the four houses of cards around her neck, and a bow on her belt. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vola fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Joker. Flaws: Insane. Bonds: Mentor. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Vola Brownrigg, Female Half-Orc Warrior 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2000 sp. 1 Breastplate.


Social Check DCs


Ekk Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a worn and beaten armor. Her hair is always cut to a buzz. Her fierce blue eyes like to dwell on things.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Ugly, Shy, Racist. Bonds: Rich. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Ekk Blyth, Female Half-Orc Monk 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Forcas Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy black pantaloons and a white scarf. His hair, while still mostly white, has prominent grey streaks. His gold eyes peer out from beneath his wide-brimmed black hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Forcas Pain, Male Tiefling Barbarian 3
Medium (6'4") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: Silver pearl (120 gp). White pearl (120 gp).


Social Check DCs


Thamuz Passion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt, and carries quarterstaffs. He has moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Navigator, Thamuz learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Secretive. Bonds: Job. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Thamuz Passion, Male Tiefling Expert 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs

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