Drifting Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky brown painted plate armor. His fur is gray and curly. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Drifting was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Drifting's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Opinionated, Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Roofer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Artisan’s tools.
Takra Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large white jacket. He has a small bristly mustache and wavy auburn hair. This blue eyed southerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 12 years.
Motivation: Retire the richest man in the south; and to settle down with his crush
Ideals: Entrepeneur. Flaws: Disease. Bonds: Has a crush, Adventurer, Religious, Job. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 sp.
Bertram Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His black hair is greasy and uncared for. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.
History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Maynild Tewksbury, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is an epitome of beauty. Her hair is always cut to a buzz. She has violet eyes and a brown hat with a pastel feather.
Personality: Overbrimming with self-confidence, Maynild isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Maynild is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: When she was but 4 years old her parents immigrated from the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Impeccable. Bonds: Rich, Attractive, Family, Immigrant, Mentor. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Breastplate.
Erevan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man wears tan leather gloves, a tan jacket, and tight pants. He is muscular with a powerful set of arms. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Bellfounder, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Poor, Family. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 270 gp.
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