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NPC Generator

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Advanced [show]


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a robe, a symbol of the four houses of cards around her neck, and a sickle on her belt. Her orange fur is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a white middle class family as the only child. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end her boredom.

Ideals: Fighting, Entrepeneur. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Windy Grass, Female Tabaxi Adept 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Uadjit Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy brass crest. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Uadjit was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Uadjit's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud.

Ideals: Athletic. Flaws: Emotional, Antagonistic. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Uadjit Zzzxaaxthroth, Female Dragonborn Monk 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Eye agate (5 gp). 2 Smokesticks.


Social Check DCs


Ownka Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a white cloak and cross-gartered pastel stockings. Her hair is short and golden. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She snorts whenever she laughs or is feeling confident. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ownka took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Flaws: Addict. Bonds: Nature, In love, Family. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Ownka Hadley, Female Half-Orc Ranger 1
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)14 (+2) 12 (+1)7 (-2)
Skills Deception +0, History +4
Senses Passive Perception 11
Languages Common, Orc, Terran, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 sp. 1 Magnifying glass.


Social Check DCs


Sarai Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who is wearing a perfectly clean shirt and pair of pants, she is not a threatening figure. She wears a colorful flower in her golden hair. Her eyes are gray.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sarai took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She has drifted from career to career and currently works as a Slave Trader.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and balancing her hectic life and new slave trader responsibilities is difficult

Bonds: Attractive, Nature, Immigrant, Criminal record, Job, Enemies. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sarai Strongbones, Female Halfling Ranger 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 17 (+3)9 (-1) 8 (-1)15 (+2)
Skills Athletics +0, Religion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Seebo Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan tunic with violet highlights, and long brown pants that bunch up around his shoes, and sports empty pouches on his belt. His golden hair is matted, messy, and big. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Shoemaker in town.

History: When he was but 3 years old his parents immigrated from the east. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Shoemaker.

Motivation: Further expansion of business; and to unite with his brother

Flaws: Ugly. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Seebo Gobblefirn, Male Gnome Bard 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 9 (-1)9 (-1)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 700 sp. Amber (110 gp). Azurite (12 gp).


Social Check DCs

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