Philomena Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a lot of dark rich colors, with gold accents and is in decent physical shape. She has black hair. She wears a mask on her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is able to make almost anything out of random pieces of junk.
History: Her mother raised her in a mountain cabin. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved; and she is wracked by social anxiety
Ideals: Optimist, Gifted, Philantrophist. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Two Llamas Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Beneath his clothing is a huge mess of scar tissue. His orange fur is drawn into a tight pony tail with a clover scrunchie. He has a dull look in his amber eyes.
Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.
History: He was always a brilliant, if unscrupulous mind. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Insane, Insomniac. Bonds: Rich, Slave. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Baradad Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" eastern man, he dresses in green turtlenecks beneath a white coat with grey slacks. His crest is short and brass. His gold eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and he's looking for his big break
Ideals: Gifted, Artistic. Bonds: Rich, Family, Adventurer. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 120 gp.
Three In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. He has a slight overbite and is overall scrawny. He keeps his orange fur in a pixie cut. This green eyed easterner is not easily forgotten.
Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful brothel owner made him what he is. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane. Bonds: Religious, Mentor, Job. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp.
Nithther Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His scarlet crest is thinning but still full. His eyes are red and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the south, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. After a long history of fighting, Nithther and his spouse have recently divorced.
Motivation: To be a Cook again; and sabotage a competitor
Ideals: Athletic. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Job. Occupation: Bather
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Chrysoprase (70 gp).
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