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Advanced [show]


Merihim Euphoria, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His hair is black and very short. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Optimist. Bonds: Slave, Attractive, Nature. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Merihim Euphoria, Male Tiefling Ranger 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 2 Smokesticks. 3 Tanglefoot bags.


Social Check DCs


Glûk Ashley, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He is portly but not overly obese. He wears a small hat to cover his moderate length white hair. He has a dull look in his gray eyes.

Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Architect, who enjoyed hunting, Glûk was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Glûk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Glûk. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and his spouse's relatives view him with great suspicion

Flaws: Addict, Shy. Bonds: Nature, Criminal record, Family. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Glûk Ashley, Male Half-Orc Druid 2
Medium (6'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 370 gp. 1 Average lock.


Social Check DCs


Don Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has the majority of his body covered in plate. His black hair, when down, is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: Don was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic. Flaws: Racist, Insomniac. Bonds: Attractive. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Don Clifton, Male Human Commoner 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Heward Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. His moppish brown hair is in a traditional bowl cut. His eyes are brown and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Attractive, Adventurer, Rich, Mentor. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Heward Amakiir, Male Half-Elf Paladin 1
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Tawna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She has slicked back blonde hair. She has a tattooed face.

Personality: She can speak with the recently deceased. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's repulsed by the PC; and she seems to be bored by most things

Ideals: Gifted, Logical. Flaws: Mundane, Antagonistic. Bonds: Nature. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Tawna Warmwater, Female Halfling Rogue 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)13 (+1) 16 (+3)17 (+3)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp.


Social Check DCs

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