Tricking Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is short and white. His thin eyebrows rest above his beady copper eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. Malachite (16 gp). Hematite (16 gp). Bloodstone (80 gp).
Two Llamas Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy lavender fur. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He has styled his lavender fur well, parting it to the right. He has gleaming, smiling green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Job, Adventurer, Religious. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 9 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3 Tanglefoot bags. 1 Everburning torch. 3 Acid flasks. 1 Everburning torch.
Kildrak Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a pickaxe on his belt. His skin is fair and his fingers are delicate and long. His moppish chestnut hair is in a traditional bowl cut. He has amber eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in a small plains village. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting, Optimist. Bonds: Criminal record, Nature, Adventurer. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 80 gp.
Sannl Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she is wearing a long, brown cloak. Her blonde hair is lengthy. Her eyes are brown and she is always smoking a pipe.
Personality: Sannl hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She always tries to repair and not replace. It was this mentality that drove her into the Apothecary business.
History: She comes from a rich western family. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and she desires power and/or immortality
Ideals: Artistic, Persistence. Bonds: Rich, Adventurer, Job. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 20 (+5) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Tervaround Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her whole body is exceptionally muscular. Her red hair has been sun bleached extensively. Her eyes are green and she is always smoking a pipe.
Personality: She has always had a great fascination with Half-Orc culture. She never wears the same outfit twice, unless she absolutely has to.
History: The child of northern immigrants she idolized her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and a strong sense of loyalty to half-orc people
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Immigrant, Religious. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Everburning torch.
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