Zog Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His silver hair is heavily combed to the left. He has a tattooed face.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He works hard and plays hard.
History: Zog lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: He seems to be bored by most things; and an old rival family wants him found
Flaws: Hedonist, Mundane. Bonds: Enemies, Family, Military. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 330 gp. Pink pearl (50 gp). Citrine (60 gp). 1 Breastplate.
Fibblestib Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a red coat with brown slacks. His brown hair is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Fibblestib studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent mother.
Ideals: Professionalism, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1000 cp.
Oloric Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Shoemaker. His chestnut hair is knotted and matted. His eyes are amber and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: The child of a Hunter, who enjoyed hunting, Oloric was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He left for the west, certain he would find work there.
Motivation: He's attracted to the PC; and he's in love
Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Job, Has a crush. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 pp.
Silent Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Optimist. Bonds: Religious, Rich. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (170 gp). Silver chalice with lapis lazuli gems (170 gp). 1 Banded mail. 1 Darkwood Buckler.
Shane Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His black hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Passionate. Flaws: Insane, Hedonist. Bonds: Rich. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
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