Lezre Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Dilettante uniform. She has a slight overbite and is overall scrawny. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lezre took refuge in the large cave and found the beat up mace and armor she uses now. She has achieved small success as a Dilettante.
Motivation: She loathes her own lifestyle; and further expansion of business
Ideals: Pacifist. Flaws: Insane, Depressed. Bonds: Job, Nature. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp.
Willow Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman very much looks the part of a Shoemaker, and a wedding ring on her left hand. Her brown hair is matted, messy, and big. She has a tattooed face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to make almost anything out of random pieces of junk.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, In love. Occupation: Shoemaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2
Possessions: 300 sp.
Lone Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long lavender fur kept up in a rat tail. He has gleaming, smiling copper eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lone is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. Lone liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Unemployed like his father before him.
Motivation: He's in love; and he would like to get married and retire
Ideals: Athletic, Joker, Justice. Bonds: Nature, Job, Has a crush. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Aelar Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears tight fighting clothing, which leaves very little to the imagination. His auburn hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a Architect, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. Silver pearl (90 gp).
Vanchu Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a violet scarf. She carries a battered nunchaku and tarnished glaive as well. She wears a broad hat to hide her balding. This blue eyed easterner is not easily forgotten.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is an amazing painter.
History: Born to a poor family in the city she treasured whatever gifts she got. At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in glaive use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanchu fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge.
Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Farmer
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Black star sapphire (600 gp). Amber (70 gp). White pearl (70 gp).
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