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Advanced [show]


Beast Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to open a new tavern; and to settle down with his crush

Flaws: Ugly. Bonds: Has a crush, Nature, Criminal record, Job. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Beast Shore, Male Tabaxi Barbarian 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Nature +4, Performance +6
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chay Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely red suit with blue socks and a vest with buckled shoes. With bright auburn hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Chay grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has dedicated himself to building a better kind of golem.

Motivation: A strong sense of loyalty to Dragonborn people; and he has passion for adventuring and risk

Ideals: Opinionated, Logical. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Chay Goldfound, Male Halfling Paladin 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Star rose quartz (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Avelina Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are gray.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels the way she acts is they only way to get by in the world; and she has comitted a past crime that haunts her to this day

Ideals: Optimist, Artistic, Gifted, Impeccable. Bonds: Criminal record. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Avelina Firahel, Female Half-Elf Paladin 3
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1600 sp.


Social Check DCs


Warryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. He has a white handlebar mustache and slicked back white hair. His eyes are brown and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor, Military. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Warryn Munggen, Male Gnome Paladin 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 220 gp.


Social Check DCs


Aldous Copeland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, and his gloved hand is found clutching a bow. His red hair is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a mountains tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Bonds: Job, Immigrant, Nature, In love, Adventurer. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Aldous Copeland, Male Human Monk 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 20 pp.


Social Check DCs

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