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Jezean Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has moderate length rusty crest. She has gleaming, smiling gold eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She uses divination through singing.

History: She was always a brilliant, if unscrupulous mind. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Poor. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Jezean Imbixtellrhyst, Female Dragonborn Adept 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1900 sp. Jet (160 gp). Malachite (15 gp). Bloodstone (40 gp).


Social Check DCs


Symma Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears tattered old clothes. Her whole body is exceptionally muscular. Her golden hair is cut short with large spiked bangs in the front. Her amber eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Slave Trader, who enjoyed hunting, Symma was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Symma took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer, Nature. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Symma Nucklestamp, Female Gnome Fighter 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Zaffrab Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue costume with the symbols of strength on his torso. His white hair is long and unkept. His eyes are gray and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: He was born into a rich family. A gifted student he started as a Banker, but he got bored and became a Painter. He has drifted from career to career and currently works as a Painter.

Motivation: He is greedy; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Zaffrab Raulnor, Male Gnome Warrior 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Dariff Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a robe, a symbol of her god around her neck, and a bow on her belt. Her brown hair is cut short with large spiked bangs in the front. Her violet eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Dariff was born in the east. At a young age she loved to build and create. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got away from her former life and has fallen to alcoholism.

Motivation: She has a rivalry with the Church that dominates her actions; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Poor, Religious. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Dariff Trueblood, Female Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Alberich Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many white ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is cut jaggedly and amateurishly. His blue eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is a Lamia in disguise. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Job. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Alberich Stoutale, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 17 (+3)10 (+0)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 220 gp.


Social Check DCs

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