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NPC Generator

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Advanced [show]


Delebean Ningel, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this western man wears bulky blue painted plate armor. His auburn hair and beard is wavy and long. His eyes are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hasn't been sleeping well lately.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Mentor, Family. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Delebean Ningel, Male Gnome Wizard 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1400 sp.


Social Check DCs


Drogo Trollope, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light grey in addition to tight pants. His silver hair is cut jaggedly and amateurishly. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Dyer, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Locksmith.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Poor, Job, Enemies. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Drogo Trollope, Male Human Barbarian 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Rangrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, violet shirt, and brown tie. His golden hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves music and to teach people music more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. Rangrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Addict. Bonds: Mentor, Adventurer. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Rangrim Brawnanvil, Male Dwarf Paladin 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Valanthe Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is constantly adorned with expensive silk clothing, often dyed in bright violet and brown, and wears rings and necklaces with large, colorful gems. Her golden hair is matted, messy, and big. Her amber eyes dart from person to person to random spaces in the air.

Personality: Valanthe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Immigrant, Adventurer. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Valanthe Lathalas, Female Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 200 gp.


Social Check DCs


Cloud Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a pastel broad hat and pastel clothes. Beneath her clothing is a huge mess of scar tissue. She sports a flattop fur cut. She wears an eyepatch.

Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Cloud and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Cloud discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Cloud fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has money and likes to spend it; and meet up once more with her childhood friend

Flaws: Ugly, Insane, Disease. Bonds: Slave, Rich, Adventurer. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Cloud Of Clay, Female Tabaxi Fighter 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs

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