Sariel Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a blue suit, brown shirt, and blue tie. She carries with her a set of greatswords on her belt, each one with a topaz on the hilt. She wears her white hair up. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Sariel never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and wants a kiss
Ideals: Fighting, Optimist. Bonds: Nature, In love, Has a crush. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (400 gp).
Alice Barclay, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her auburn hair is slicked back into a classic pompadour. Her eyes are gray.
Personality: She is overprotective of those who hire her services. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Alice was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Her parents enrolled her in a Wizard school at a young age so that she could practice her martial talents. She now travels the world, in search of power and loot.
Motivation: To prove her worth to the world; and to protect her home
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Guardian, Poor. Occupation: Butcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Chalcedony (40 gp).
Rieta Panic, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her white unseeing eyes seem to look past you.
Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy, self-centered, vain, and jealous.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her psionic abilities were realized during a raid on her village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rieta fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Joker, Gifted. Flaws: Disease, Selfish. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Rose (50 gp). 1 Superior lock.
Thervan Teinithra, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur, Fighting. Bonds: Adventurer, Poor. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Red-brown spinel (50 gp). Chrysoberyl (50 gp). Peridot (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Buckler.
Millicent Quinton, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a faded coat and loose pants complete with Stetson hat. She has a hunchback. With bright silver hair. She has several tiny emerald earrings on each ear.
Personality: She is almost excessively polite to everyone, even when angry. She can't help but pocket interesting objects she comes across
History: She was born blind and as such lacked many opportunities for work. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Shy, Disease. Bonds: Rich, Criminal record. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. A pair of silk slippers encrusted with tiny pearls. (80 gp).
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