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Advanced [show]


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple brown robe with black stripes complete with hood. His fur, while still mostly cinnamon, has prominent grey streaks. His eyes are likewise green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural elven artifacts is his passion

Flaws: Depressed, Shy, Ugly. Bonds: Nature, Adventurer. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Beast Paws, Male Tabaxi Fighter 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Egelina Shelley, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in a clean brown cloak covering her clean studded leather. She has a very tight haircut. Her amber eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is harsh and unforgiving.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Egelina Shelley, Female Human Paladin 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5 Acid flasks.


Social Check DCs


Rangrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Assassin. His blonde hair is singed and shortened. His fierce hazel eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Layabout mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Mundane, Disease. Bonds: Immigrant, Military. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Rangrim Lutgehr, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Terran, Infernal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp. Malachite (13 gp).


Social Check DCs


Anverth Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and is wearing colorful clothing, dressed as a Servant. His right leg appears badly burned and disfigured. His golden hair and beard is wavy and long. His fierce brown eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the north. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Anverth hails from a village terrorized by illithids. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he seems to be bored by most things

Ideals: Pacifist. Flaws: Mundane. Bonds: Job, Enemies, Rich. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Anverth Timbers, Male Gnome Fighter 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 17 (+3)17 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Loopmottin Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is always cut to a buzz. Her fierce amber eyes like to dwell on things.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Loopmottin Murnig, Female Gnome Bard 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)10 (+0) 13 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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