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NPC Generator

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Advanced [show]


Dondon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish golden hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a slaver, Dondon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Blacksmith soon after.

Motivation: He uses money and sex appeal to get what he needs; and further expansion of business

Ideals: Optimist. Bonds: Attractive, Rich, Mentor, Job. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Dondon Goodearth, Male Halfling Aristocrat 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Gracey, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His long auburn hair is drawn into a two foot long braid. His brown eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. One day when Shane was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Shane was heart-stricken from the event, and his father started working long hours to provde for them. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, PTSD. Bonds: Rich, Adventurer, Family, Military. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Shane Gracey, Male Human Bard 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 70 gp.


Social Check DCs


Anakis Deft, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman dresses well, wearing black shirts, loose pants, and blazers most of the time. Her chestnut hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and to reunite with her absent mother

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Server

Voice: Raspy

Attributes [hide]

Anakis Deft, Female Tiefling Fighter 2
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 18 (+4)16 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 290 gp.


Social Check DCs


Eiravel Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'11". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a dagger. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Courier soon after.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Impeccable. Bonds: Job, Nature, Rich, Family. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Eiravel Cithreth, Male Elf Aristocrat 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Mardnab Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she sports tan clothing, slightly heavier than average wear. Sporting a red mohawk this woman's hair draws a lot of attention. She has several tiny emerald earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A true patriot, Mardnab would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Mardnab hails from a village terrorized by giants. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: A deep hatred of giants.

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Military, Enemies. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Mardnab Gummen, Female Gnome Adept 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)10 (+0) 17 (+3)11 (+0)
Skills Insight +5, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs

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