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Advanced [show]


Anne Riley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'5". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a pickaxe. She has dyed her greying white hair a little too much giving a sharp white color. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is harsh and unforgiving.

History: She got into the Jeweler business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Immigrant. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Anne Riley, Female Human Wizard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp. Jade (100 gp).


Social Check DCs


Nora Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She has the majority of her body covered in plate. Her whole body is exceptionally muscular. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.

History: Gifted from a young age, Nora studied abroad. Brilliant and gifted she never wanted to apply herself. She left for the east, certain she would find work there.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Gifted, Professionalism. Bonds: Immigrant, Poor. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Nora Brazzik, Female Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 14 (+2)9 (-1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4 Holy water.


Social Check DCs


Donaar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time, and he perpetually has his halberd ready. His bronze crest is still thick. His gold eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Donaar is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Donaar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Artistic, Gifted. Flaws: Shy. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Donaar Linxakasendalor, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His fur is lavender, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Dagger and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Dagger Wind, Male Tabaxi Ranger 3
Medium (6'5") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Trym Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. She is bald on top and has large black tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Dilettante, but she got bored and became a Locksmith. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy, Hedonist, Mundane. Bonds: Job. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Trym Shadowquick, Female Halfling Wizard 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)18 (+4) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran, Draconic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 300 sp.


Social Check DCs

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