Makaria Idea, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a spear on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her black hair, when down, is lengthy. She is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Opinionated. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Brown-green garnet (150 gp).
Fistula Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. She has a tattooed face.
Personality: She is fixated on the number 55. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Insane, Disease, Insomniac. Bonds: Rich. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1400 sp.
Seven Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He carries with him a set of quarterstaffs on his belt, each one with a aquamarine on the hilt. His yellow fur is braided into rings. His copper eyes are slightly larger than normal.
Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a criminal king-pin and mafia family Seven was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Seven decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Philantrophist. Bonds: Job, Criminal record. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 10000 cp. 1 Small steel mirror.
Maiathah Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a worn and beaten armor. She has moderate length golden hair. Her eyes are violet and she is always smoking a pipe.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.
History: Maiathah was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Stableman soon after.
Motivation: To be a Guard again; and wants to open a new tavern
Ideals: Professionalism, Pacifist. Bonds: Poor, Attractive, Job. Occupation: Stableman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Purson Care, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Ruler. His white hair is still thick. His ears are large.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He has money and likes to spend it; and balancing his hectic life and new ruler responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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