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Advanced [show]


Ootah Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is slicked back into a classic pompadour. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Prone to second guessing herself, she comes off as nervous. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Ootah hails from a village terrorized by goblins. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better kind of golem.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Ootah Branson, Female Half-Orc Bard 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Lerissa Weary, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tattered old clothes. She has done her best to style her brown hair to look like a famous performer. Her eyes are likewise white.

Personality: She will rave to anyone who will listen. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Lerissa hails from a village terrorized by illithids. In her 12th year, her parents were killed by a illithids raid, leaving Lerissa alone in the world. After a stint in an orphanage, she was adopted. Since then, she has sought to make the best of life.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Lerissa Weary, Female Tiefling Wizard 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs


Fargas Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. With bright silver hair and a scraggly beard. His half smiles and brown eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Nature, Rich. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Fargas Wiseacre, Male Halfling Druid 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 17 (+3)10 (+0)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 800 sp. 1 Darkwood Buckler.


Social Check DCs


Irann Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She usually wears her blue robe and has her nunchaku always slung over her shoulder. Beneath her clothing is a huge mess of scar tissue. Sporting a red mohawk this woman's hair draws a lot of attention. Her amber eyes dart from person to person.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She works hard and plays hard.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Irann was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Irann decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Hedonist. Bonds: Slave, Criminal record, Rich. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Irann Aloro, Female Elf Warrior 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Fulbar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" northern man, he tends to wear a large white jacket. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Architect. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Architect like his father before him.

Motivation: To protect his home; and a strong sense of loyalty to human people

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, Guardian. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Fulbar Smoothhands, Male Halfling Bard 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 100 sp.


Social Check DCs

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