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Sethrekar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a white coat with red slacks. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a colorful flower in his bronze crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Optimist, Justice. Bonds: Rich, Attractive, Immigrant. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Sethrekar Ghaallixirn, Male Dragonborn Cleric 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)17 (+3) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1500 sp.


Social Check DCs


Duvamil Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is dressed in an above average manner. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.

Personality: Duvamil is depressed about a lot of things. She tends to be a nihilist. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She got into the Bricklayer business at a young age. She has had some formal poetry training, and achieved minor success. She has worked as a Bricklayer like her mother before her.

Motivation: To be a Courier again; and she loathes her own lifestyle

Ideals: Opinionated, Artistic. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Duvamil Lingenhall, Female Gnome Paladin 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)11 (+0) 10 (+0)18 (+4)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 260 gp.


Social Check DCs


Zagga Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears skinny pants and wears a white and tan robe with the hood down. Her blonde hair is well kept. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the east, but her parents moved at a very young age to the west. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Zagga Jacobs, Female Half-Orc Cleric 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1200 sp. 1 Average lock.


Social Check DCs


Hupe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Hupe grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Hupe Whispermouse, Male Halfling Commoner 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Sun Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy beige fur. He wears a pastel vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His fur is cut close to his head. He has several tiny opal earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a pair of adventurers, Sun grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Sun Of Clay, Male Tabaxi Bard 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 3000 cp.


Social Check DCs

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