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Advanced [show]


Luthra Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple tan line shooting up and back down. Her hair is golden and very short. She wears an eyepatch.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Luthra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She became a Laborer soon after.

Motivation: To be a Miner again; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Luthra Loofollue, Female Gnome Warlock 3
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp.


Social Check DCs


Flask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His long yellow fur is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Disciplined, Impeccable, Entrepeneur. Bonds: Rich, Family. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Flask Grass, Male Tabaxi Aristocrat 2
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 10000 cp. 1 Chain shirt.


Social Check DCs


Windy Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears silk and lounges about seductively. Her right leg appears badly burned and disfigured. She wears a deerstalker hat to cover her moderate length brown fur. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to fit into much smaller and tighter spaces than normal.

History: When she was but 8 years old her parents immigrated from the north. Windy was born on a far northern desert where she grew up under the tutelage of her mother, an expert Tailor. After a long history of fighting, Windy and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to clean up the streets

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Windy Mist, Female Tabaxi Ranger 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 14 (+2)18 (+4)
Skills Performance +6, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Skamos Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. His brown hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Skamos will drive conversation. He receives visions of the future at random moments

History: Skamos lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Skamos Ideal, Male Tiefling Rogue 2
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp. Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Diesa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her hair is long and brown with streaks of red, and is pulled back with small grey clips. Her eyes, though not visible through her cowl, are violet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A true patriot, Diesa would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born on a small isolated farm. Diesa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Military, Nature. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Diesa Daerdahk, Female Dwarf Fighter 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Undercommon, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Lapis lazuli (4 gp).


Social Check DCs

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