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NPC Generator

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Advanced [show]


Tomph Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white feathered hat and white clothes. She has a slight overbite and is overall scrawny. Her tied-back hair is golden. Her eyes, though not visible through her cowl, are brown.

Personality: A deeply religious woman she believes everything happens for a reason. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born at the edge of vast island. She struck it rich when she found rare goods in large quantities. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's in love; and she's looking for her big break

Bonds: Religious, Rich, Nature, Has a crush, Adventurer. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Tomph Windsor, Female Half-Orc Bard 1
Medium (4'10") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1000 cp. Amber (40 gp).


Social Check DCs


Broce Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Broce was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Miller soon after.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Job. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Broce Glittergem, Male Gnome Bard 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp. Jet (80 gp). Red spinel (80 gp). Malachite (13 gp).


Social Check DCs


Gardain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He tends to wear a large grey jacket. He has styled his golden hair well, parting it to the right. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gardain took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has never given up on his poetry dream.

Motivation: To settle down with his crush; and he's in love

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Nature, Has a crush. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Gardain Steelfist, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Godfrey Read, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a faded coat and loose pants complete with feathered hat. He has wavy brown hair. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich western family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Job, Rich, Immigrant, Family. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Read, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Reirak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His red hair is styled in orderly dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the east. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Ugly, Addict, Insane. Bonds: Criminal record, Poor. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Reirak Brazzik, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 280 gp. 4 Antitoxin.


Social Check DCs

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