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Advanced [show]


Arara Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman sports yellow clothing, slightly heavier than average wear. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her blonde hair is heavily combed to the left. Her thin eyebrows rest above her beady green eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of eastern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Arara Kemmerer, Female Half-Elf Warlock 2
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 350 gp.


Social Check DCs


Anne Churchill, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears loose pants and a collared shirt complete with sweater beneath her coat. With bright golden hair. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. She misses her home and complains about the freezing weather, even in summer.

History: The child of western immigrants she idolized her father. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Ugly, Addict, Fearful. Bonds: Immigrant, Adventurer. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Anne Churchill, Female Human Wizard 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 14
Languages Common, Terran, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp.


Social Check DCs


Dynamic Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His fur is black, silky, and of moderate length. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east. He worked as a nervous Herbalist and found it very stressful. He left for the east, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Racist, Shy. Bonds: Attractive, Immigrant, Job. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Dynamic Of Dragons, Male Tabaxi Warrior 4
Medium (6'8") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arannis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Arannis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Joker. Flaws: Shy, Ugly. Bonds: Enemies, Job. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Arannis Mystralath, Male Elf Commoner 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 15
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 400 sp.


Social Check DCs


Adrik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. He wears his hair in dreadlocks. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the west. He worked as a nervous Armorer and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Secretive. Bonds: Job, Immigrant. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Adrik Fireforge, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp. Jet (130 gp).


Social Check DCs

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