Raer Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple grey line shooting up and back down. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His long blonde hair is drawn into a two foot long braid. He has brown eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.
Motivation: Retire the richest man in the west; and he is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 13000 cp. 1 Silk rope.
Sora Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears just a black suit. Her scarlet crest is braided into rings. She wears crescent spectacles with a black brim.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: From birth she was tutored by a cruel and relentless mentor. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her.
Ideals: Philantrophist, Impeccable. Bonds: Poor, Mentor, Nature. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 310 gp. Azurite (16 gp). Banded agate (16 gp).
Geva Harlan, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey shirt with thin yellow vertical stripes and pastel pants. Her hair is red, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village she learned the ways of the warrior from her mother. When Geva reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants her found.
Ideals: Justice, Fighting. Flaws: Emotional. Bonds: Attractive, Military. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp. Amethyst (60 gp).
Henry Hale, Male Human [Permalink]
Personal [hide]
Description: A 5'5" western man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is brown and very short. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Interpreter profession.
History: Henry was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and to be a interpreter again
Ideals: Philantrophist. Bonds: Attractive, Job, Military, Adventurer. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. White pearl (140 gp).
Dariff Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her chestnut hair is unkempt and raggedy. She has gleaming, smiling blue eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She never wears the same outfit twice, unless she absolutely has to.
History: Dariff was born in the west. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC.
Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
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