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NPC Generator

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Advanced [show]


Roger Conway, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown deerstalker hat and brown clothes and is in decent physical shape. He keeps his blonde hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Doctor business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Doctor for hire.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Roger Conway, Male Human Bard 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 6000 cp.


Social Check DCs


Tordek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'0" and wears a brown shirt with thin black vertical stripes and yellow pants. His long white hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Locksmith, Tordek learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business; and to clean up the streets

Ideals: Artistic. Flaws: Shy. Bonds: Job, Religious, Guardian. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Tordek Bloodkith, Male Dwarf Warlock 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 90 gp.


Social Check DCs


Borun Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in red turtlenecks beneath a brown coat with white slacks. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Fighting, Artistic. Bonds: Attractive, Military, Adventurer. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Borun Nimblefingers, Male Halfling Expert 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Art Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a large pastel jacket. Her lavender fur is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now owns her own business.

Motivation: A deep hatred of gnolls; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Job, Enemies. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Art Shore, Female Tabaxi Wizard 5
Medium (4'8") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +7, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 500 gp.


Social Check DCs


Three Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. He wears his red fur down. His eyes are likewise blue.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Three was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Three decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Forgetful, Disease, Insomniac. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Three Of Dragons, Male Tabaxi Expert 1
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)19 (+4)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).


Social Check DCs

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