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Advanced [show]


Flame In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy pastel pantaloons and a red scarf. He wears his gray fur down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Ploughman business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Ploughman job and began his own company from there.

Motivation: Marry his brother to traveling adventurers.

Ideals: Logical. Flaws: Shy. Bonds: Job, Family. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Flame In the Morning, Male Tabaxi Warrior 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Zanna Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female dresses like a well dressed Crown-heir does. She is tall, broad shouldered and powerfully built. Her black hair is singed and shortened. Her face is scarred and worn.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: She is unsatisfied with her job; and to be a farmer again

Ideals: Justice. Flaws: Ugly. Bonds: Job, Slave, Religious. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Zanna Sympony, Female Gnome Wizard 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 16 (+3)8 (-1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Art Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She has moderate length gray fur. Her blue eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Flaws: Antagonistic. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Art Prim Posies, Female Tabaxi Adept 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 10 pp. A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Good lock.


Social Check DCs


Aym Malevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her scythe. She carries with her a set of scythes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses divination through singing.

History: Born in a small village she learned the ways of the warrior from her father. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted psionic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise her children well

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Aym Malevolence, Female Tiefling Druid 3
Medium (4'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)17 (+3) 9 (-1)11 (+0)
Skills Arcana +5, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Creega Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple white robe with grey stripes complete with hood. She sports a flattop hair cut. Her green eyes peer out from beneath her feathered white hat.

Personality: She is extraordinarily eccentric. Energy wise she seems alert and responsive.

History: Creega lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Creega was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Revenge; and to get a good night's sleep

Ideals: Professionalism. Flaws: Insane, Insomniac. Bonds: Family, Enemies. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Creega Trollope, Female Half-Orc Paladin 1
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. Blue quartz (4 gp).


Social Check DCs

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