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Advanced [show]


Nedda Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and sports white clothing, slightly heavier than average wear. She keeps her white hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.

History: Nedda was born in the north. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: To reunite with her old friends; and marry her brother to traveling adventurers

Ideals: Persistence. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Family. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Nedda Glenfellow, Female Halfling Paladin 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Athletics +1, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Rose Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull pastel iron scale mail. She carries with her a set of morningstars on her belt, each one with a amethyst on the hilt. Her golden hair is well kept. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Rose grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. Since then, she has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Fighting, Optimist. Flaws: Addict, Impulsive. Bonds: Adventurer. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Rose Warmwater, Female Halfling Paladin 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'10". He prefers to wear yellow pants and tee shirts. His silver hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast forest. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a bowyer and was forced into it by his family

Flaws: Ugly, Antagonistic, PTSD. Bonds: Family, Nature. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Anselm Sherman, Male Half-Elf Rogue 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. 1 Masterwork studded leather.


Social Check DCs


Trym Graeme, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His hair is short and chestnut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Sculptor profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he feels kind of lost in life

Flaws: Depressed, Racist. Bonds: Attractive, Job, Military. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Graeme, Male Human Aristocrat 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 1 Breastplate.


Social Check DCs


Paggen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his nunchaku ready. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting. Flaws: Ugly, Insane, Addict. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Paggen Gimlen, Male Gnome Wizard 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 230 gp.


Social Check DCs

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