Rurik Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely brown suit with green socks and a vest with buckled shoes. His blonde hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Barber business at a young age. His mother was a soldier and died while he was still young. Rurik was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 10 years.
Motivation: To be a Engraver again; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Citrine (20 gp).
Ortegar Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.
Personality: He is almost excessively polite to everyone, even when angry. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Selfish. Bonds: Immigrant. Occupation: Shepherd
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Adelaide Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports black long hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She never swears and excessively uses polite adverbs when speaking. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Adelaide was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Celestial
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Wiggan Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white shirt with thin green vertical stripes and black pants. He wears a small hat to cover his moderate length chestnut hair. His thin eyebrows rest above his beady violet eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wiggan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wiggan. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Donaar Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His white crest is singed and shortened. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments
History: Born in the west to a Bellfounder, Donaar learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Giant, Gnome, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 10 pp. 1 Minor magic item.
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