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Advanced [show]


Azzakh Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver crest is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of eastern immigrants he idolized his father. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Azzakh Grrrmmballhyst, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Bolhild Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is greasy and uncared for. Her fierce gray eyes like to dwell on things.

Personality: Bolhild speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: She's looking for her big break; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Military, Mentor. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bolhild Thrahak, Female Dwarf Barbarian 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Rosamund Richie, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her red hair is cut short. She has a dull look in her gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rosamund took refuge in the old dungeon and found the beat up whip and armor she uses now. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To settle down with her crush; and wants her loneliness to end

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Criminal record, Has a crush. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Rosamund Richie, Female Human Expert 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 4 Acid flasks.


Social Check DCs


Aramil Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet cloak and cross-gartered tan stockings. His hair is auburn and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Eccentric and domineering, Aramil will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Mercenary, his father struggled to pay the bills. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Extrovert, Justice, Gifted. Bonds: Attractive, Poor. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Aramil Yaeldrin, Male Half-Elf Wizard 2
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1300 sp.


Social Check DCs


Elizabeth Wilberforce, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey armored body suit, with a simple tan line shooting up and back down. Her hair is short and golden. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She has a habit of throwing herself into exceedingly dangerous situations.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To prove her worth to the world; and tiefling compassion

Ideals: Gifted. Flaws: Racist, Impulsive, PTSD. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Elizabeth Wilberforce, Female Human Bard 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)17 (+3) 14 (+2)8 (-1)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 4000 cp.


Social Check DCs

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