Shanairla Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears bulky tan painted plate armor. Her hair is golden, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also hits on women, regardless of circumstances.
History: Shanairla hails from a village terrorized by brigands. Through the years after Shanairla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Shanairla's mother didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants revenge against brigands.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Enemies. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 160 gp. 2 Holy water.
Purban Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Passionate, Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 18 (+4) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 pp.
Torgga Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She tends to wear a large grey jacket. She has no hair. Her violet eyes peer out from beneath her Stetson grey hat.
Personality: She is calm most of the time but flees social interaction. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Military, Adventurer. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 900 sp. 1 Masterwork Common Melee.
Dustin Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Artistic, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 800 sp.
Grom Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair, when down, is lengthy. His blue unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.
History: Sold as a small child to a brothel owner, Grom was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!