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Advanced [show]


Zook Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a blue suit, violet shirt, and brown tie. He wears his blonde hair up in a very large beehive style do. He has a dull look in his blue eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of a Seamstress, who enjoyed hunting, Zook was taken on many hunting expeditions. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Justice, Gifted. Bonds: Criminal record, Nature. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Zook Timbers, Male Gnome Cleric 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Tana Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. With wild silver hair. She has gleaming, smiling blue eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Tana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Tana lived on a farm with her father, near the main road leading to a nearby town. Tana was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tana decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She has passion for adventuring and risk; and doesn't want to be a butcher and was forced into it by her family

Flaws: Shy, Hedonist. Bonds: Family, Criminal record, Adventurer. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Tana Timbers, Female Gnome Fighter 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Efferil Floshem, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and a wedding ring on his left hand. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Efferil took refuge in the ruined castle and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: In love, Religious, Nature. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Efferil Floshem, Male Elf Rogue 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp. Sardonyx (40 gp). 1 Masterwork studded leather.


Social Check DCs


Avice Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her whole body is exceptionally muscular. With wild brown hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Avice would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is a Yochlol in disguise. Avice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Avice decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Flaws: Shy. Bonds: Immigrant, Military, Adventurer, Criminal record. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Avice Eathalena, Female Half-Elf Fighter 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cory Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He wears a wide-brimmed hat to cover his moderate length white hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cory took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Persistence, Athletic. Flaws: Disease. Bonds: Rich, Nature. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Cory Perceval Burke, Male Half-Elf Expert 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp. 1 Darkwood Buckler.


Social Check DCs

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