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Advanced [show]


Dalaba Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. She sports a flattop hair cut. Her green eyes are slightly larger than normal.

Personality: Dalaba hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is obsessed with finding treasure.

History: Gifted from a young age, Dalaba studied abroad. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. She now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Dalaba Oomtrowl, Female Gnome Barbarian 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 14 (+2)17 (+3)
Skills Religion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. His fur is orange and very short. His half smiles and amber eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He is a ruthless business man, a trait he acquired from his mother.

History: Flask was born with his mother's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Flask In the Wind, Male Tabaxi Commoner 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Red spinel (40 gp).


Social Check DCs


Daar Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her scarlet crest is slicked back into a classic pompadour. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Daar will drive conversation. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she has a crush on the local ploughman

Ideals: Extrovert, Logical. Flaws: Addict. Bonds: Poor, Attractive. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Daar Mystan, Female Dragonborn Rogue 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Korfel Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Korfel was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Job, Family, Adventurer, Criminal record. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Korfel Mystralath, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Gardain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light grey in addition to tight pants. His silver hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gardain hails from a village terrorized by illithids. Gardain was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gardain decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he is greedy

Flaws: Insomniac, Antagonistic. Bonds: Enemies, Criminal record, Rich. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Gardain Trueanvil, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 8 (-1)8 (-1)
Skills History +1, Performance +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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