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NPC Generator

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Advanced [show]


Skamos Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He keeps his blue hair in a flapper bob. His eyes are white.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Skamos hails from a village terrorized by orcs. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and someone believes him a fraud

Ideals: Impeccable. Flaws: Sensitive. Bonds: Attractive, Enemies, Nature. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Skamos Ambition, Male Tiefling Wizard 2
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 17 (+3)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 sp.


Social Check DCs


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy pastel suit. He wears his brown fur up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Three In Shadow, Male Tabaxi Commoner 2
Medium (6'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Law, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey costume with the symbols of strength on his torso. His auburn hair is slicked back into a classic pompadour. His eyes are amber and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hubert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hubert. He got away from his former life and has fallen to alcoholism.

Motivation: Seeks redemption; and he is unsatisfied with his job

Flaws: Emotional, Addict, Disease. Bonds: Criminal record, Job. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Hubert Law, Male Human Ranger 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Fivin Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He is bristling with hidden weapons, mostly maces and halberds. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Fivin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Some 6 years later his spouse died after the birth of his son. Heartbroken, Fivin never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and he feels that his past leaves him morally obligated to help

Flaws: Ugly. Bonds: Criminal record, Family, Enemies, In love. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Fivin Aloro, Male Elf Cleric 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)8 (-1) 12 (+1)8 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp. Brass mug with jade inlays (100 gp). 1 Alchemist’s fire.


Social Check DCs


Taklinn Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. He has a small bristly mustache and wavy red hair. His eyes are likewise amber.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: Born in the east to a Guard, Taklinn learned a great deal about his mother's area of expertise. Taklinn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Disciplined, Gifted. Bonds: Job, Adventurer, Criminal record. Occupation: Guard

Voice: Stutters

Attributes [hide]

Taklinn Trollbleeder, Male Dwarf Monk 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 17 (+3)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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