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Advanced [show]


Jarana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is tall, broad shouldered and powerfully built. She has styled her auburn hair well, parting it to the right. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has all her life been fascinated with singing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she feels threatened by others

Ideals: Artistic. Flaws: Ugly, Depressed, Fearful. Bonds: Slave. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Jarana Dankil, Female Dwarf Expert 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)7 (-2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Pink pearl (90 gp).


Social Check DCs


Paggen Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan cloak and cross-gartered white stockings. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: When he was but 3 years old his parents immigrated from the south. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He has set out to sabotage the competition.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Paggen Daergel, Male Gnome Commoner 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 10 (+0)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Aquamarine (500 gp). Chalcedony (20 gp). Black star sapphire (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krimmon Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of luck on his torso. His golden hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He struck the Navigator job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Attractive, Job. Occupation: Navigator

Voice: German accent

Attributes [hide]

Krimmon Reedfellow, Male Halfling Barbarian 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Moss agate (5 gp).


Social Check DCs


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Dyer. His blonde hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Oskar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Forgetful. Bonds: Job, Poor, Attractive, Enemies. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Oskar Bigtoe, Male Dwarf Warrior 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Luthra Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a blue vest and prefers green and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on her right hand. Her auburn hair is thinning but still full. Her green eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Luthra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Ugly, Depressed. Bonds: In love, Rich, Mentor. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Luthra Ironhide, Female Gnome Ranger 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 17 (+3)14 (+2)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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