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Advanced [show]


Fulbar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple red robe with tan stripes complete with hood. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Fulbar embodies much of what other species detest in the Halflings. His job bores him to no end. He has decided to make it more interesting.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Mentor. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Fulbar Honeypot, Male Halfling Warrior 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Sindri Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his shield ready. His chestnut hair is kept up in a ponytail inside a Stetson hat. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Sindri Albaratie, Male Gnome Druid 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Fallond Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears silk and lounges about seductively, and his gloved hand is found clutching a trident. His moppish auburn hair is in a traditional bowl cut. His fierce gray eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Joker. Bonds: Attractive, Rich, Criminal record. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Fallond Fallack, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dain Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a brown costume with the symbols of luck on his torso. He has a hunchback. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Dain Burrowfound, Male Dwarf Warlock 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1000 cp.


Social Check DCs


Juliana Royal, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants, and carries bows. Her hair is red and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A true patriot, Juliana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy, Disease, Insomniac. Bonds: Military. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Juliana Royal, Female Human Ranger 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 gp. 1 Masterwork manacles.


Social Check DCs

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