Dazzazn Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of kukris on his belt, each one with a amethyst on the hilt. His copper crest is smooth and relatively long. His face is scarred and worn.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp.
Phann Netyoive, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is unkempt and raggedy. Her green eyes are slightly larger than normal.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in a small forest village. She made a point of taking high paying jobs and getting most of it up front. She has achieved small success as a Sailor.
Motivation: She'd like to take her coworkers down a peg; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Nature, Adventurer. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp. Banded agate (9 gp). 1 Masterwork Thieves’ tools.
Symma Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Doesn't want to be a Actor and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Secretive, Insane. Bonds: Attractive, Family. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Watson Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a deerstalker hat to cover his moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a desert tribe. While studying, he fell in love. They married and had a daughter. After a long history of fighting, Watson and his spouse have recently divorced.
Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, In love, Criminal record. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Drogo Tindall, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he sports brown clothing, slightly heavier than average wear, and is pretty ugly. He has moderate length red hair. His thin eyebrows rest above his beady green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered south to less war torn lands. After months of barely getting by, Drogo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Shy, Impulsive, PTSD. Bonds: Slave. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp.
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