Right-Handed Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a pastel vest and prefers red and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her orange fur is greasy and uncared for. Her eyes are hazel and beady.
Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Right-Handed would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Right-Handed and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Slave. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 2000 sp.
Malquis Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She is dressed in a clean blue cloak covering her clean studded leather. Her black hair is knotted and matted. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Malquis wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... Flattery will make her almost putty in your hands.
History: Malquis hails from a village terrorized by illithids. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by illithids. Malquis was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Someone believes her a fraud; and many illithids want her driven away
Ideals: Disciplined. Flaws: Addict, Selfish. Bonds: Enemies, Mentor. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Odo Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bounty Hunter does. His white hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 30 pp.
Halander Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is matted, messy, and big. He has several tiny sapphire earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Assassin profession.
History: Halander was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Fortune-teller like his father before him.
Motivation: He is unsatisfied with his job.
Flaws: Ugly. Bonds: Rich, Job, In love. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 160 gp.
Nordak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). He has no hair. He has a dull look in his amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Religious, Mentor. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 310 gp.
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Their contribution stands as a beacon of hope for all adventurers!
