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Advanced [show]


Karash Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His deerstalker hat is riddled with cuts and holes. His eyes are amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a brothel owner, Karash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Karash Kitchur, Male Half-Orc Sorcerer 2
Medium (6'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp.


Social Check DCs


Kelter Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Racist, Mundane. Bonds: Family, Rich. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Kelter Underfoot, Male Halfling Expert 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Azza Delight, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a green coat over a white low-cut shirt, and a small hat upon her head. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a minor phobia of water and hates getting wet.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Azza took refuge in the ruined castle and found the beat up flail and armor she uses now. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels threatened by others.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Azza Delight, Female Tiefling Aristocrat 3
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 15 (+2)19 (+4)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp.


Social Check DCs


River In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. His beige fur is matted, messy, and big. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

River In the Morning, Male Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. Cloth of gold vestments (160 gp).


Social Check DCs


Skirt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He is well dressed, constantly wearing a pastel suit, tan shirt, and brown tie. He has a hunchback. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Skirt On the Water, Male Tabaxi Aristocrat 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs

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