Two Llamas In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear pastel pants and tee shirts. Her fur is greying and her face has many wrinkles. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She will rave to anyone who will listen. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants nothing more than to rejoin the army; and she's looking for her big break
Flaws: Insane. Bonds: Immigrant, Attractive, Adventurer, Military. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 5)
Armor Class 15
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 17 (+3) | 9 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
Possessions: 40000 cp. Silver comb with moonstones (900 gp). 1 Minor magic item.
Lilith Blur, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in an above average manner. Her silver hair is lengthy and is close to two feet long. Her black eyes peer out from beneath her top black hat.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day
Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 200 sp.
Werydd Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She is bristling with hidden weapons, mostly sais and sickles. Her silver hair is heavily combed to the left. She has a dull look in her violet eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born at the edge of vast mountains. Brilliant and gifted she never wanted to apply herself. She then took over the family business and is one of the better Fletcher for hire.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Nature. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Elven, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Kansif Winchester, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears white leather gloves, a white jacket, and tight pants. Her skin is also unnaturally pale. She wears her chestnut hair up. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Kansif isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Sold as a small child to a necromancer, Kansif was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Performer, but she was a colossal failure. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and nothing but the best is good enough for her
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Armorer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. Moss agate (15 gp).
Mary Snowdon, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a robe, a symbol of luck around her neck, and a scimitar on her belt, she is not a threatening figure. Her white hair is thinning but still full. Her amber eyes dart from person to person to random spaces in the air.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to fit into much smaller and tighter spaces than normal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence, Gifted. Flaws: Disease, Insomniac. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Amber (110 gp).
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