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NPC Generator

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Advanced [show]


Erdan Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man wears a violet coat over a black low-cut shirt, and a small hat upon his head. He is bald on top and has large blonde tufts of hair around his ears. His eyes are amber and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: He got into the Navigator business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Job, Guardian. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Erdan Beitz, Male Half-Elf Druid 2
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 390 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Williamina Denholm, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is typically in her Locksmith uniform. She wears a wide-brimmed hat to cover her moderate length black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is skeptical of what others tell her and is slow to trust.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Locksmith.

Motivation: To be a Armorer again.

Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Job. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Williamina Denholm, Female Human Druid 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Lezre Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is wearing colorful clothing, dressed as a Map Maker. Her hair is blonde and curly. She has gray eyes and a black hat with a blue feather.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Lezre was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Lezre Bradley, Female Half-Orc Druid 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 120 gp. Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Flame Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she typically wears brown cloth garments or leather armor. Her fur is cut close to her head. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and she has passion for adventuring and risk

Ideals: Philantrophist, Optimist. Flaws: Addict. Bonds: Religious, Adventurer. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Flame Timber, Female Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp. 1 Masterwork studded leather.


Social Check DCs


Makaria Respect, Female Tiefling [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her sickle always slung over her shoulder. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a cross on it. Her purple hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: Always inclined to offer people food she seems plenty friendly. She would rather hide behind her crafts than deal with other people.

History: She was raised in a desert tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Makaria Respect, Female Tiefling Aristocrat 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)11 (+0) 15 (+2)18 (+4)
Skills History +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs

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