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NPC Generator

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Advanced [show]


Pirithin Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. With a patchy red beard and wild red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Pirithin was born on a far eastern island where he grew up under the tutelage of his father, an expert Carpenter. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of drow; and money/treasure

Ideals: Justice, Gifted. Bonds: Enemies, Immigrant, Rich. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Pirithin Deephollow, Male Halfling Aristocrat 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)17 (+3) 12 (+1)17 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Fragrant Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely brown suit with blue socks and a vest with buckled shoes. His feathered hat is riddled with cuts and holes. His eyes are a pleasant blue.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: He was born in a small desert village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Human compassion.

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Nature, Adventurer. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Fragrant Moon, Male Tabaxi Paladin 1
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Athletics +2, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp.


Social Check DCs


Kansif Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She has amber eyes and a white hat with a pastel feather.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stylist arts, while her mother instructed her in etiquette, music and courtly manner. Kansif was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kansif decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Bonds: Attractive, Rich, Criminal record, Religious. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Kansif Tickle, Female Half-Orc Warlock 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Investigation +0, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 330 gp.


Social Check DCs


Orryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue tunic with white highlights, and long red pants that bunch up around his shoes. His red hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist, Artistic, Gifted. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Orryn Raulnor, Male Gnome Cleric 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Hobart High-hill, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Barrister, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hobart grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hobart. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Tailor

Voice: Relaxed voice

Attributes [hide]

Hobart High-hill, Male Halfling Fighter 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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