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Advanced [show]


Carlin Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing colorful clothing, dressed as a Assassin. She has a very tight haircut. Her eyes are likewise brown.

Personality: She dislikes all the random violence that takes place in the south. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born to a pair of adventurers, Carlin grew up listening to her mother's many stories. A freak accident while working with her Tanner mother left her crippled. During her travels, Carlin and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Carlin discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Carlin fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's repulsed by the PC; and wants to raise her children well

Ideals: Pacifist. Flaws: Ugly, Disease, Antagonistic. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Carlin Dunben, Female Gnome Barbarian 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Claira Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her moppish blonde hair is in a traditional bowl cut. Her gray eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic woman, Claira's first love is herself. Her second love is also herself. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Claira fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her.

Ideals: Fighting, Athletic, Impeccable, Gifted. Flaws: Disease. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Claira Ryoma, Female Half-Elf Paladin 2
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp.


Social Check DCs


Fallond Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He has moderate length red hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of northern immigrants he idolized his father. Cursed with lycanthropy at a very young age, Fallond has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Attractive, Immigrant. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Fallond Bloodkith, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 gp. 1 Small steel mirror.


Social Check DCs


Gale Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath her clothing is a huge mess of scar tissue. She wears a top hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is witty, but her monotone delivery comes off as unnerving She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken as a slave by a traveling circus and forced to perform By chance she met her brother recently and the two have been together since.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Slave, Attractive, Military. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Gale Thunder, Female Tabaxi Sorcerer 3
Medium (5'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Geoffrey Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His blonde hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he desires power and/or immortality

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Adventurer, Rich. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Gracey, Male Human Aristocrat 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)12 (+1) 13 (+1)8 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Hematite (14 gp).


Social Check DCs

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