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NPC Generator

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Advanced [show]


Agatha Atherton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her chestnut hair is cut jaggedly and amateurishly. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A powerful slaver made her what she is. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: Wants to work out more often; and she feels kind of lost in life

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Slave, Mentor. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Agatha Atherton, Female Human Aristocrat 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 60 gp.


Social Check DCs


Ida Rutland, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown vest and prefers green and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bald on top and has large black tufts of hair around her ears. She wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a criminal king-pin and mafia family She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Addict, Fearful. Bonds: Criminal record, Immigrant. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Ida Rutland, Female Human Rogue 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Ethereal Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries with him a set of shields on his belt, each one with a ruby on the hilt. His beige fur is heavily combed to the right. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a very good compulsive liar and kleptomaniac.

History: Ethereal was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He has had some formal poetry training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: He desires power and/or immortality; and he is a bit of a kleptomaniac

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Ethereal Of Passion, Male Tabaxi Adept 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 10 (+0)18 (+4)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Darrak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His white hair is matted, messy, and big. He has a dull look in his hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Joker, Athletic. Flaws: Ugly, Selfish, Mundane. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Darrak Morigak, Male Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)18 (+4) 12 (+1)11 (+0)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Aquan, Abyssal, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 190 gp.


Social Check DCs


Qemuel Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'1" and has a large green mantle and cape that has been intricately interwoven into his black robe. His left leg appears badly burned and disfigured. He has moderate length purple hair. His half smiles and black eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Qemuel took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: Many goblins want him driven away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Qemuel Debauchery, Male Tiefling Aristocrat 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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