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Advanced [show]


Bundrigo Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely red suit with green socks and a vest with buckled shoes. His auburn hair is unkempt and raggedy. His brown eyes peer out from beneath his feathered red hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bundrigo Shadowquick, Male Halfling Ranger 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Solid gold idol (200 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Aura In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His fur is red and curly. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Aura embodies much of what other species detest in the Tabaxis. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Aura and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Antagonistic. Bonds: Slave, Immigrant, Religious. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Aura In Woods, Male Tabaxi Warrior 3
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 sp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Ownka Harley, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is also unnaturally pale. Her red hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Ownka Harley, Female Half-Orc Adept 2
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 270 gp.


Social Check DCs


Thoradin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He carries a battered bow and tarnished longsword as well. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Fighting, Joker, Gifted, Logical. Flaws: Insomniac. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

Thoradin Loderr, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Sylvan, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp.


Social Check DCs


Sannl Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She has the majority of her body covered in plate. She keeps her golden hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a criminal king-pin and mafia family Sannl was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sannl decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Sannl Torunn, Female Dwarf Fighter 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs

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