Hirrathak Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His black crest is still thick. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Logical, Fighting. Flaws: Addict, Antagonistic. Bonds: Military. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 270 gp. Azurite (9 gp). Red spinel (140 gp).
Whurdred Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is styled in orderly dreadlocks. Her brown eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. A true patriot, Whurdred would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born on a small isolated farm. When Whurdred reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Fighting, Athletic. Bonds: Attractive, Military, Nature. Occupation: Junk Dealer
Voice: Thin and wheezing
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 1800 sp. 1 Chain shirt.
Driindar Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. She has moderate length red crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Her tongue was cut out and she uses sign language. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born the only child of a wealthy merchant. When Driindar reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep.
Ideals: Philantrophist, Entrepeneur. Flaws: Insomniac, Disease. Bonds: Military. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +7 / 1d4+5, Ranged +5 / 1d4+3, Grapple +5
Possessions: 800 sp.
Tenena Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many black ritualistic tattoos. She is dressed in earthy colors with a tan and black handkerchief worn on her right side. Her blonde hair is styled in orderly dreadlocks. She wears an eyepatch.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Tenena hails from a village terrorized by gnolls. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tenena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Revenge; and wants to raise her children well
Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Adventurer
Voice: Spanish accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Draconic, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 80 pp. Peridot (20 gp). Malachite (6 gp). 1 Minor magic item.
Namfoodle Timbers, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: He was always a brilliant, if unscrupulous mind. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him
Ideals: Professionalism, Persistence, Logical. Flaws: Ugly, Insane. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!