Uzza Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western woman wears a green small hat and green clothes. Her silver hair is braided into rings. She is baby faced.
Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Uzza was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Uzza has worked very hard to control her curse. She then took over the family business and is one of the better Jeweler for hire.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 300 sp.
Gunnloda Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her black hair. Her face is covered beneath a completely black helmet.
Personality: Gunnloda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Sculptor father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep.
Ideals: Impeccable, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp.
Isabella Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her broad hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are hazel.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also is a firm believer in the womanly ideal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Isabella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Isabella. She used her abilities to trick people and travel the world for free.
Motivation: To prove her worth to the world; and seeks redemption
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Rich, Criminal record. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Rimmon Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. He has wavy purple hair. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Philantrophist, Fighting. Bonds: Criminal record, Mentor. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Zaffrab Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His brown hair is lengthy. He has a dull look in his green eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.
History: He was raised in a mountains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his painting dream.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Artistic. Bonds: Immigrant, Nature, Military. Occupation: Beggar
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Artisan’s tools.
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