Oriax Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear black tank tops with blue pants. His white hair is greasy and uncared for. He has gold eyes and a black hat with a blue feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Oriax hails from a village terrorized by dire rats. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. Star rose quartz (20 gp). 1 Masterwork Uncommon Weapon.
Karg Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He keeps his auburn hair in a flapper bob. He has gleaming, smiling green eyes.
Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Karg was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac
Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Infernal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 140 gp.
Willow Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her skin is fair and her fingers are delicate and long. She has auburn hair. She is baby faced.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Bricklayer, but she got bored and became a Barber. She has set out to sabotage the competition.
Motivation: Expand her business; and money/treasure
Flaws: Insomniac, Disease. Bonds: Attractive, Job, Rich. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Moss agate (4 gp).
Drenna Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is drawn into a tight pony tail with a rose scrunchie. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy and tries to find solutions quickly.
History: She was raised in a plains tribe. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Nature, Family. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Red spinel (40 gp).
Caramip Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing colorful clothing, dressed as a Crown-heir. She wears her auburn hair up. She has a dull look in her gray eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born on a small isolated farm. After coming to the age of reason, Caramip took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Gifted. Flaws: Insane. Bonds: Job, Criminal record, Nature, Military. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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