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Advanced [show]


Bucklal Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting white shirt and pants and is in decent physical shape. His silver hair is unkempt and raggedy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bucklal wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Servant, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Religious. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Bucklal Greenleaf, Male Halfling Paladin 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


Eloise Everleigh, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and tends to wear a grey poncho over her likewise colored trousers and shirt. Her skin is also unnaturally pale. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is afraid of women and trembles around them

History: She was born to a pair of big game hunters, but was frequently ill as a child. Eloise abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: She's attracted to the PC; and she's in love

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Has a crush. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Eloise Everleigh, Female Human Wizard 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. 1 Small steel mirror.


Social Check DCs


Aym Excellence, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears black leather gloves, a black jacket, and tight pants. Her whole body is exceptionally muscular. She keeps her long red hair kept up in a rat tail. She has several tiny ruby earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her father raised her in a mountain cabin. She found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She has money and likes to spend it.

Bonds: Immigrant, Rich, Nature, Attractive, Adventurer. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Aym Excellence, Female Tiefling Aristocrat 1
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 18 (+4)13 (+1) 14 (+2)19 (+4)
Skills Deception +6, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 2000 cp. 1 Silk rope.


Social Check DCs


Sannl Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears brown leather gloves, a brown jacket, and tight pants. Her red hair is matted, messy, and big. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was a soldier and died while she was still young. Sannl was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Enemies, Military. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Sannl Loderr, Female Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 40 gp.


Social Check DCs


Moon In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is cinnamon and curly. Her yellow eyes are slightly larger than normal.

Personality: Moon speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Moon took refuge in the old dungeon and found the beat up axe and armor she uses now. She has never given up on her writing dream.

Motivation: She has passion for adventuring and risk; and further expansion of business

Ideals: Impeccable, Artistic. Bonds: Adventurer, Nature, Job. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Moon In the Morning, Female Tabaxi Paladin 1
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills History +2, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp. 1 Crowbar.


Social Check DCs

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