Mary Kent, Female Human [Permalink]
Personal [hide]
Description: A 5'5" southern woman, she wears an entirely grey suit with brown socks and a vest with buckled shoes. Her white hair is thinning but still full. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She never swears and excessively uses polite adverbs when speaking. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is the product a well kept family trust fund and as such has never really known need. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now mingles about in high society.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Rich, Family. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 600 sp. Zircon (70 gp).
Kody Brixton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a wide-brimmed hat to cover his moderate length brown hair. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.
Motivation: To clean up the streets; and he has money and likes to spend it
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Guardian. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 130 gp.
Isabella Tyndall, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown shirt with thin black vertical stripes and yellow pants. She has a long chestnut ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She is a Lamia in disguise. She was an apprentice working in her mother's forge. She is searching for what she claims is her rightful reward.
Motivation: Further expansion of business; and human compassion
Ideals: Optimist, Justice. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 10 pp. Peridot (70 gp). 1 Bullseye lantern.
Griselda Kendall, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries a battered scimitar and tarnished pickaxe as well. Her brown hair is slicked back into a classic pompadour. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Griselda was born in the north. At a young age she loved to build and create. Brilliant and gifted she never wanted to apply herself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well.
Ideals: Fighting, Passionate, Persistence, Gifted. Bonds: Family. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 sp. Moonstone (50 gp).
Lilith Liberty, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and very much looks the part of a Mercenary. Her white hair is heavily combed to the right. She tend to wears goggles to shield her eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a small toy that she constantly fidgets with.
History: She was born in the north, but her parents moved at a very young age to the west. She worked as a nervous Mercenary and found it very stressful. She then took over the family business and is one of the better Mercenary for hire.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!