Beatrice Clive, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. Her hazel unseeing eyes seem to look past you.
Personality: Stoic and calm, she prefers to meditate than take action. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Beatrice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Beatrice decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac.
Ideals: Disciplined, Philantrophist, Gifted. Flaws: Disease. Bonds: Criminal record. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Resh Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many grey ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His silver hair is cut jaggedly and amateurishly. He has several tiny sapphire earrings on each ear.
Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Resh has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Family. Occupation: Beggar
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Druidic, Goblin
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 pp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Common Melee.
Great In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His brown fur is unkempt and raggedy. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts.
Flaws: Ugly, Shy, Disease. Bonds: Poor, Nature. Occupation: Farmer
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Brown-green garnet (150 gp).
Seven Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who sports brown clothing, slightly heavier than average wear. Her black fur has been sun bleached extensively. Her face is covered beneath a completely black helmet.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she is greedy
Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 1600 sp. Freshwater pearl (14 gp). Lapis lazuli (14 gp).
Guy Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He wears his auburn hair up. His eyes are likewise brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Guy hails from a village terrorized by giants. A few years later when the east was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Guardian. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!


