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Advanced [show]


Namfoodle Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his white hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 5 years old his parents immigrated from the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Namfoodle Horcusporcus, Male Gnome Expert 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Vlorn Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'10" and wears rags and sports a simple walking cane. His hair is short and silver. His brown eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Disciplined, Gifted, Fighting. Flaws: Secretive. Bonds: Poor, Family. Occupation: Barber

Voice: American accent

Attributes [hide]

Vlorn Brightmoon, Male Halfling Paladin 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)15 (+2) 12 (+1)8 (-1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. White pearl (60 gp).


Social Check DCs


Jane Beckwith, Female Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, she is an attractive figure. She is wearing colorful clothing, dressed as a Tailor. She has done her best to style her auburn hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She also has developed a complete distrust of the Roofer profession.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She used her abilities to travel the world and help people.

Motivation: She has passion for adventuring and risk; and money/treasure

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Jane Beckwith, Female Human Druid 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 18 (+4)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 100 sp.


Social Check DCs


Caramip Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tan leather gloves, a tan jacket, and tight pants. She has done her best to style her white hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Caramip lived on a farm with her father, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To unite with her sister; and find a way to reverse the transformation of her sister

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Family. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Caramip Quillsharpener, Female Gnome Fighter 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 330 gp.


Social Check DCs


Gerard Fawcett, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Performer does. He has styled his golden hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Performer job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Insane, Disease. Bonds: Job, Attractive, Rich. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Gerard Fawcett, Male Human Adept 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs

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